🚧 In Development
Blocks become cities.
VanguardCity is a procedural city generation plugin for Autodesk 3ds Max — a native C++ node-graph toolkit for building entire street networks and urban layouts in minutes.
Coming soon
Not yet released — join the channel below and you'll hear first.
🧩 Node-Graph CoreBuild city logic visually with a dedicated node editor, no scripting required.
🛣 GPU Road GenerationCUDA-accelerated street network solving for large-scale layouts.
📐 Grid & Organic ModesChoose precise grid layouts or organic, tensor-field-driven street growth.
🏙 Native 3ds Max IntegrationGenerate directly in-scene, ready for further art direction.
— Plans & Pricing
Every plan begins with a free 7-day trial — one per email address. Checkout is securely processed via our payment partner, Raven Computer, Inc. Pricing shown applies once VanguardCity is available for purchase.
— Media
— Documentation
Documentation for VanguardCity will be published here once the plugin is released.
— Get Notified at Launch
VanguardCity is an independent 3ds Max plugin currently in active development. Follow our Telegram channel or leave your email for progress updates and early-access announcements.